![]() ![]() The rebel in question is Gomez's son (who you can talk to later), and although the trigger-happy Taylor fires a round at him, he misses. First, you'll run into a fray between one of the Vault 101 rebels (those who want to leave the Vault) and a security guard named Officer Taylor. You won't run into her immediately, however. (Alternately, you can go see the Overseer immediately, though we opted not to during our particular playthrough).įollow Gomez after asking him to bring you to Amata (if you asked him to bring you to the Overseer or opted to do some exploration on your own, then you are indeed on your own). After picking Gomez's brain for everything he knows, don't let him go just yet. It appears people know that both your character and your character's father have escaped, and they want to see things outside on their own. He'll be friendly with you, even if you're somewhat hostile towards him, and ultimately tell you the situation in Vault 101. Once you're through the outer door, head into the next door, and you'll be intercepted by a Vault 101 guard (for us, it was Officer Gomez). So, keep all of this in mind going forward, for some of the characters we ran into and events we took part in may differ from your own experience.Īs long as you listened to the entirety of Amata's distress signal over the radio, you will automatically know that the password into the vault is none other than her own name (this will be inserted automatically). For instance, the old Overseer will be the one wreaking havoc on Vault 101's residents, but if you killed him when you escape, a story arc will be included where a new overseer is installed before you arrive. ![]() As a result, we've written what we did during this optional side quest, but you might find things differently here. This is a confusing side quest, not because it's long or drawn-out (or even difficult), but because there's a lot of variations depending on the events that took place when you first escaped from Vault 101. ![]()
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